Toukiden 2 Game Review


About The Game

The game doesn’t waste time before throwing you into devil-crunching activity; the initial scene sets you in the center of a battle in Yokohama in an alternate history variation of Japan. Sinful devils known as the Oni are flooding through an interdimensional portal, and it’s up to you to ruin them before they end wreaking havoc on Earth. This scene serves as a tutorial, introducing the fundamentals of fighting: assaulting with your preferred weapon, targeting body parts of bigger enemies, and purifying the remains of the fallen devils. Sadly, things don’t turn out nicely, and you awaken on the opposite end of the state 10 years after. You’re saved by a professor and her unusual mechanical company who, together with various warrior factions of the neighborhood hamlet, are working to help stem the tide of the Oni scourge.

Among the huge things that place Toukiden 2 apart from its peers is its on-going narrative. New places, characters, and storyline often seem as you advance through your goals. Framing the story is a semi-open world at which it is possible to fight monsters, find additional side quests, collect materials, and locate collectibles like historical columns that offer insight into the game’s backstory. Having this type of independence in a hunting game feels refreshing and makes the world itself more participating. But in case you’d like conventional assignment-based quests from a heart region, those are accessible also.





Game Features

Toukiden 2 isn’t an entirely open world at first. Some places are locked in until later in the storyline, and a few places are infected by means of an evil miasma emitted by the Oni. The the more time you stay in an afflicted region, the more impure your body becomes. Neglect to purify yourself and it’s game over. It’s a cruel system, however there are strategies to get that horrible atmosphere from the body: you can use cleansing rocks found all over the world and back in town, or kill and purify plenty of devils. This system adds a fine balance of risk to quest and adds to the entire feeling of the game by revealing you directly how the Oni are corrupting the world.

Special praise has to be given to the variety of Toukiden 2’s creatures. The Oni you fight has a different appearance that falls somewhere between Japanese yokai and modern game creature layout. Onis can present fast paced one on one fights or drawn-out, hard fought struggles that necessitate a group strategy. Devils don’t go down readily–you’ll need to first get them to show their hidden life force by assaulting and eventually severing unique body parts. Then you certainly can certainly put into a diminished Oni with strikes and specific abilities to conclude the job.

An important weapon in your fight against the Oni is the “Demon Hand,” a special piece of equipment given to you personally by the professor. This functions as a kind of grappling hook, letting you perform various flamboyant attacks and maneuvers. For starters, you can latch onto enemies and items in the surroundings and slingshot around to them, starting a pleasant airborne assault along the way. You may also catch elemental sources and specific things in the surroundings, flinging them at foes or using them to augment your weapon. Eventually, they need to use the Demon Hand to start special unity strikes when your team’s unity bore is complete, tearing off specific body parts and making it extra tough for the Oni you’re fighting to regenerate. It definitely takes some getting used to, but few things are somewhat more pleasing than summoning a gargantuan unnatural hand to rend the diminished limbs from giant foes.

While you’ve got a varied variety of weapons to select from, Toukiden 2 additionally provides an intriguing strategy to personalize your warrior in the mitama. Mitama signifies spirits of historic and mythological Japanese figures which were devoured by the Oni, and by freeing them, you can take advantage of their powers. Some mitama are earned over the course of playing the game generally, while some are random falls from slain Oni or quest benefits. It’s possible for you to equip them in attacking, defensive, or support functions, and depend upon where you place them, they offer various boosts and special effects.

The mitama in the strike part is the most critical simply because they provide you with a group of active skills to use in battle, but other mitama offer practical abilities that activate when states are fulfilled (by way of example, when you’re strike with a status ailment). Furthermore, the boosts they give can be leveled up, providing you with numerous passive buffs that enhance the more you fight with them. Eventually, mitama skills could be fostered if they’re equipped with specific blends–for instance, using a set of mitama from precisely the same historical period or locating mitama whose lives were linked to every other in some way (so brush up on those Japanese history books). Collection, leveling, and creating perfect sets of mitama is among the big draws that keeps you coming back to the game. It could be a bit grindy, but happily, there are fall- and encounter-improving things you can purchase in-game to make the procedure quicker and simpler.

While Toukiden 2 introduces lots of precious thoughts, it is not without its defects. Drifting through the planet may be extremely frustrating at times as a result of dearth of detail in your map, persistent surroundings, and also a lackluster guidance system which will signal where you must go but not the frequently-roundabout path to get there. Places which have more powerful miasma concentration compound these problems, as they cause your corruption meter to raise many times quicker than regular. There’s no sign that you’re entering any of these regions, so it’s not unusual to take a peek at your miasma corruption mid-investigation and see that, whoops, it’s unexpectedly going up extremely quickly–and additionally, you’re nearly dead.

Toukiden 2 also fails to describe its nuances. There’s an in-game guide you can reference that covers many issues, though it never feels like it describes things nicely. This extends to the multiplayer mode, which doesn’t describe how joining sessions and embarking on assignments works–it simply presumes you’ve played other hunting games and understand the practice.

Luckily, as soon as you understand what you’re doing, multiplayer becomes one of the highlights of the game, offering simple, enjoyable Oni fights with up to three other players. While you can’t do the narrative manner as a coop occasion, the large number of assignments which are accessible offer up a lot of challenging quests that benefit teammates for working well together to achieve their goal.

What appears at first glance like a pretty typical genre game, Toukiden 2 finally has an intriguing setting, creative creature designs, narrative- and investigation-driven gameplay, and unique fight components. While its defects are evident, it’s not difficult to forgive them when you’re in the heat of conflict, chopping off a hellish spider-devil’s legs one by one and observing its life force evaporate with each slash, shot, and clout.

Game Trailer

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