Hearthstone: Curse of Naxxramas Game Review
New cards and Heroic Encounters
A game that is both accessible and has depth. Neat graphics and sounds. Purchasing and creating cards system simple and effective
Impossible to play offline
About The Game
Gamers will face the Instructor Razuvious, Gothik the Harvester, as well as The Four Horsemen in normal and heroic modes, together with two new class challenges of Hearthstone: Curse of Naxxramas.
Baron Rivendare: If deathrattle ever will become a serious deck template to make about, it is possible to absolutely expect to find the Baron leading the charge.
Dancing Swords: A 4/4 for three is downright awesome, but will you be able to find a deck intense ample to completely ignore the draw back and push through.
Deathlord: An affordable, giant body with a potentially disastrous draw back. Versus decks with compact creatures, the draw back does not make a difference a lot, however, if your opponent comes about to drag Ragnaros or Ysera on your critter’s unlucky demise, you’re likely to acquire a nasty time.
Reincarnate (Shaman): What is much better than triggering your deathrattles? Accomplishing it about the low-priced for two mana and getting a new copy! While only Shamans may have access to this card.
Spectral Knight: The Faerie Dragon’s significantly bigger, far more high-priced brother. Perhaps much too high-priced to justify enjoying within a 5 slot, even so the potential is not to be dismissed.
Voidcaller (Warlock): This minion is going to generally be played a whole lot in Warlock templates moving forward – Nothing like obtaining a demon that may generally have a very come-into-play downside launched into the fray without spending a dime.
Here is the most straightforward with the new encounters – get ready to turtle up. The true key is you should be able to stop Razuvious’s weapon from hitting you for 20+ points of damage by taunting minions and the Acidic Swamp Ooze. It’s also probable to freeze Raz to maintain him from crushing you for insane damage, but filling the board with good taunting creatures by using Sunfury Protector/Defender of Argus is usually a good bet, and ending with traditional huge minions. Raz will frequently pummel forces with his pocket 4 damage, but it is definitely not a factor if you’ve establish with ample meat to place in front of the continuous assault.
Gothik the Harvester
This can be a particularly complicated to encounter, as Gothik will outramp you, outcard you, and push all his lifeless minions more to your side and will bring crazy damage overtime burdens. Try to use a Paladin deck to defeat Gothik’s madcap assault, utilizing the classic Equality/Consecration combo with Sunfury Protectors, Defenders of Argus, Sludge Belchers, Mind Control Techs, and Guardian of Kings to stabilize and steal. Sea Giants is also a nice card to possess, as the board will swiftly fill with lifeless and dying chaff. This is the stabilization fight, in the event you were able to survive the assault and find a use to the ghosts that occupy your side of the table, you are able to defeat and win the game.
The Four Horsemen
This fight can be tricky on heroic, with Baron Rivendare starting the fight with three massive creatures and the looming threat of a killer weapon should they all die. I used a Mage deck to put the freeze on the initial, overwhelming assault and to facilitate the eventual takedown. Using the standard Mage suite of fire and ice (Ice Lance, Frostbolt, Cone of Cold, Fireball, Blizzard, Flamestrike, and Pyroblast) and using Ice Barrier, Ice Block, and Vaporize powered by Kirin Tor Mages, you’ll be able to take down all three Horsemen minions safely behind traps and deal the killing blow with spells. Because Rivendare’s weapon is so deadly, I also used 2 copies of Acidic Swamp Ooze and a card I’ve never actually pulled out of my virtual binder before – Harrison Jones, Raider of the Lost Horsemen.
This could be tricky on heroic, with Baron Rivendare start the battle with a three massive creatures and also the looming menace of the killer weapon should all die. Try to use a Mage deck to put the freeze on the intitial attack, overwhelming assault and to aid the eventual takedown. By using the common Mage suite of fire and ice (Ice Lance, Frostbolt, Cone of Cold, Fireball, Blizzard, Flamestrike, and Pyroblast) and applying Ice Barrier, Ice Block, and Vaporize powered by Kirin Tor Mages, you’ll manage to just take down all three Horsemen minions safely and securely powering traps and deal the killing blow with spells. Because Rivendare’s weapon is so fatal, I also use two copies of Acidic Swamp Ooze as well as a card – Harrison Jones, Raider of the Lost Horsemen.
The following YouTube link can also make you much familiar to the game:
You can visit the game website of Hearthstone: Curse of Naxxramas game to understand the game more.