Beyond: Two Souls Game Review
Great graphics in game
Inconsistent supporting cast, sometimes the actors acted so poorly
In maintaining with Quantic Dream's trademark style, the action is handled by fast time events inside a dynamic style of the game, taking complete advantage of the DualShock 4's motion-sensing functionality in game.
About The Game
Beyond: Two Souls game is about the life story of Jodie Holmes, performed by Ellen Page. Since birth, she has been tie up to an otherworldly entity named Aidan. Having a poltergeist as a malicious companion, does not exactly equal an ideal life since then Aidan’s presence leaves Jodie open to periodic visits from the evil side.
But even when she’s not getting pulled around by hidden horrors, Jodie still has to contend with Aidan’s bizarre behavior. And on days when Aidan is calm, there’s just life as a socially awkward girl who sees things that no one really should ever need to see. We follow Jodie more than a stretch of 15 years, watching her handle the world–and the globe handles her–and make decisions that transform the course of her life.
Game Textures are visibly replaced in the PS3 edition and lighting enhancements create a much more stunning cinematic encounter. The actual gameplay of Beyond hasn’t changed significantly within the transition to PS4. For the most part of the game, it’s nonetheless a copy-paste job from Heavy Rain. The majority of your time is spent wandering through closed environments, searching for the magical prompt that signifies whenever you can communicate with an object or person.
In maintaining with Quantic Dream’s trademark style, the action is handled by fast time events inside a dynamic style of the game, taking complete advantage of the DualShock 4’s motion-sensing functionality in game. The PS4 edition from the game does add a few difficult bits, exactly where QTEs use diagonals rather of normal up-down-left-right prompts, but those only pop up in two of the chapters. The timing of the prompts seems stricter, which implies that Jodie is liable to take a few much more brutal hits when the going gets difficult, however, the QTEs don’t determine the course from the story a lot as they bring the action to life. Yes, you can set the controller down during an action scene and let it play out on its personal.
Through the course from the game, the very best moments in every action scene need your input, whether you are jumping in between moving automobiles, tossing soldiers into the road, stealing a motorcycle, blowing previous a police garrison, or saving people from a burning building. You will find even a couple of scattered sequences of stealth fight, exactly where Jodie tackles hapless poor guys into the dirt.
Anytime you have full manage more than Jodie, you are able to instantly switch to Aidan and roam the globe as a phantom, floating through doors, walls, and objects, listening to secret conversations, force-pushing objects about, choking the life out of folks, or perhaps possessing hapless victims. The seams of the gimmick show often. It is built into the story that Aidan can actively hurt Jodie if he travels as well far, but how far exactly seems to be determined by the requirements of the scene instead of constant logic.
Having said that, the obstacles, puzzles, and story points built around Aidan’s abilities are wonderfully plotted. A painful goodbye interrupted by Jodie’s bothersome father may be salvaged if you decide to give him a much-deserved goodbye choke. More than once, Aidan may have to rescue Jodie from a sticky scenario by possessing one of her enemies, making him kill his buddies and then himself. It’s seldom that we get to determine a story via the eyes of a spirit and the extent to which its utilized in Beyond’s gameplay leads to some fascinating conclusions.
The chronological version of this story told in the new PS4 version is really a marked development more than the original, where the key points of Jodie’s life were scrambled up and presented as a random series of hopeless moments as opposed to a life flashing linearly before her eyes. As a chronological narrative, we get a lot much better sense of the burden of Jodie’s powers, watching her grow from a curious child into a rebellious teenager who longs to reside within the genuine globe, and in the end, into a young woman who finds herself routinely beaten by society.
Much from the story’s impact can be laid in the feet of Page. Her performance, each vocal and physical, is potent; it retreats to hollowly call upon the full weight of Jodie’s collective traumas in one scene in game story, using the same trauma to fuel a deep, embittered rage in the subsequent. Willem Dafoe brings a similar gravitas. His side from the script is steeped in exposition, particularly toward the finish, but you will find times when he demonstrates real warmth and paternal concern for Jodie–traits we rarely see from Dafoe.Kadeem Hardison, the only other “name” actor in the game, is solid in his role in the game, but elsewhere, sometimes actors fail to keep up and weigh down game movie scenes with poor acting that contrasts with Beyond’s game more capable cast members.
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