Last verified 2026-09-21 by ReviewGamers Editorial
Aniimo, Pawprint Studio’s free-to-play open-world creature collector, reaches Android and iOS on 23 September 2026, just two days away as of 21 September, one week after its PC and console release. All four pre-registration reward tiers are already unlocked, with registrations exceeding 40 million. This is what the official site, the App Store and the Steam page confirm, and what is still unverified on the Android side.
The dates, and why there are two of them
Aniimo’s official site states PC and console on 16 September 2026 and mobile on 23 September 2026, with the mobile date reflected in the store listings. The App Store shows an expected date of 23 September 2026. RPG Site’s August report matches: PC and console on 16 September, Android and iOS on 23 September, with Kingsglory named as publisher and Pawprint Studio as developer. Console versions launch at 10:00 UTC+8.
One wrinkle for Australians: the Steam AU listing shows 15 September, while the official site says 16 September. The likely explanation is how Steam displays a global unlock time in local terms rather than an earlier Australian release, but the two sources do differ, and the official site’s 16 September is the date to work from for PC.
Where to get it
The official site links to every storefront: Google Play under the package name com.x.aniimos, the App Store, Steam, the Epic Games Store, PlayStation 5 and Xbox. Steam lists it as free to play with cross-platform multiplayer, and the developer as Pawprint Studio. The App Store names the seller as Pawprint Interactive Entertainment. Console pre-order packs are available on PlayStation 5 and Xbox with optional in-game items.
Pre-registration rewards: all four tiers unlocked
The official site’s counter stood at approximately 40.1 million pre-registrations, well past every milestone. The tiers as listed:
- 10 million: Glimmer x200
- 15 million: Aniipod Ultra x2
- 20 million: Companion Promise avatar frame
- 30 million: Sunlit Meadow outfit
Because the counter is beyond 30 million, registering now still counts toward the same reward pool; there is no higher tier announced. The official rewards page indicates the milestone items are delivered through the in-game mailbox, so the practical step is to pre-register through your store of choice and then check in-game mail after launch. Exactly how long delivery takes after launch is not stated.
Launch benefits and progression
Beyond pre-registration rewards, the official site details several launch-day features: selecting a rare Prismana-form creature, collecting various species to unlock accessories, obtaining catching items through limited events, claiming mystery eggs via pre-registration, and earning four free outfits through story quests and login milestones. These elements establish progression paths available to all players regardless of pre-registration timing.
What it costs to play
Aniimo is free to download. The App Store lists in-app purchases ranging from US$0.99 to US$99.99, including a US$4.99 monthly pass and Lumin Crystals as the premium currency, with Collector’s Companion Handbook editions priced between US$9.99 and US$19.99. Australian pricing was not captured; check the local store rather than converting.
There are no verified redeem codes for Aniimo. No official source shows an active code, so any site listing codes right now should be treated with suspicion.
Requirements
On iOS the listing is clear: iOS 15 or later, a 3.7 GB download, and a 9+ age rating with Cartoon or Fantasy Violence descriptors, plus Game Center support.
On Android, the Google Play listing exists but its page did not load in a readable form, so the minimum Android version, download size and device requirements are unverified. Given the 3.7 GB iOS size and the fact that the PC version’s Steam minimum is a GeForce GTX 970 with 40 GB of storage, this is not a lightweight game, but do not read that as an Android spec.
Gameplay and core mechanics
Exploration of the continent of Idyll forms the core experience, where players bond with creatures called Aniimo. The central mechanic is called Twining: becoming captured creatures to access new abilities. Players use Aniipods to catch creatures, with evolution systems allowing captured creatures to grow. The game supports 13 languages across all platforms.
The creature-catching system forms the foundation: players collect various species to unlock accessories and progress through the world. Certain creatures have rare forms, such as Prismana-form creatures that provide progression advantages. Mystery eggs can be claimed through pre-registration and event mechanics, adding discovery elements to progression. Each capture and evolution contributes to the broader creature roster.
Cross-platform multiplayer is integrated throughout, rather than segregated to optional modes. Real-time multiplayer “Egg Heist” challenges pit three-player teams against environmental puzzles, and competitive PvP battles take place in a floating metropolis. Each player maintains a customisable campground space. The game includes messaging and chat capabilities alongside user-generated content features.
Preparing for launch and regional timing
The 23 September 2026 mobile launch occurs one week after console, which means Android and iOS players should pre-register if they have not yet done so. The official site’s pre-registration page lists the store-specific links, and registering through any store counts toward the unified 40-million+ milestone tracker. All four reward tiers being unlocked means new players registering on launch day or after will receive the same milestone rewards upon first login.
For console players, the 16 September PC and console launch already passed or is imminent depending on your time zone. Console versions launch at 10:00 UTC+8 according to RPG Site, which translates to 14:00 UTC on 16 September. The Steam AU listing showing 15 September reflects Steam’s display of that UTC time in Australian Eastern Standard Time, illustrating why direct date-to-date comparisons across regions can be misleading. Players in Oceania, Asia-Pacific and East Asia regions will see earlier local times than players in North America and Europe.
What is confirmed and what is not
Confirmed: mobile launch on 23 September, PC and console on 16 September, free-to-play with the IAP range above, the four unlocked milestones, iOS requirements of 15+ and 3.7 GB, and the gameplay pillars outlined above. Not yet confirmed: Android device requirements and download size, specific character rosters or lore depth, and any redeem code. For two more mobile launches in the same week, see Dave the Diver on Android and Kingdom Rush 6: Genesis TD, or browse the Android hub, iOS hub and PC hub.